Saturday, November 27, 2010

Shattered War: Character Interaction

In my last post I promised I'd give some information about characters in the Shattered War, so that's exactly what I'm going to do today.

In The Shattered War, you take upon the role of a soldier investigating darkspawn in the Frostback Mountains. Set after the events of Dragon Age: Origins, the adventure sees you acting as part of a larger force to deal with the problems in the region. As a result, you will be called upon to talk to those who live in the area, as well as allies and enemies seeking to help or hinder your cause.

It will come as no surprise to any regular reader that choice will be a key consideration in The Shattered War. There will be many situations where you will be called upon to make difficult decisions, and in some cases there will not be an option that allows you to save the day without consequence. Before the player reaches the end of the adventure, there will be deaths on their conscience, no matter the path that they choose.

You will be called upon to take sides

Party members will react differently depending on how you treat them, but there will not be undue penalties simply because you do not agree with a particular party member. Leadership can take on many forms, and you will see the effects of your relationship with party members, be it one of friendship or enmity. The worst thing you can do as a leader is to inspire indifference, for in The Shattered War your party members will perform better if they like you or hate you.

Of course, there are other characters you will have cause to talk to repeatedly during your campaign, and your behaviour with them will affect future interactions. If you mistreat a particular individual or otherwise anger them, you might find yourself at odds with them later in the game. There are a number of characters that can go from ally to adversary or vice versa, so carefully consider any decision to grant or withhold your assistance.

Be prepared for some frosty receptions

The Shattered War will present you with characters you will love, and some that you will love to hate. Your interactions with them will help define the outcome of your adventure, and even have wider implications for the region. Choose your words wisely.

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