Monday, June 13, 2016

Bug Testing

Despite the long time between posts, The Shattered War is drawing nearer to release. I'm currently going through what I hope will be my final phase of playtesting and tweaking now that voice work integration is essentially complete.

I'm about two hours into my current playthrough, and while there are some minor cosmetic issues, everything is mostly looking pretty good by now. A complete run of the game will probably add up to at least 10 hours (though likely more), and the wide variety of choices means that it is absolutely impossible to experience all the content of the game in a single run.

No one wants to see this released more than me, and I feel more than a little disappointed and frankly a bit sheepish that it's taken me so long to get the mod to a releasable state. The scope and scale of this project were possibly a little too bold, and the sheer time and dedication required to get full voice acting means it has been a massive undertaking for one person. While my efforts have probably been a bit lax for a while, I'm keen to get The Shattered War completed and in the hands of anyone who still wants to revisit the world of Dragon Age in its Origins incarnation.

I'm hoping there are still people out there who want so explore the world of Thedas and a new adventure and story within its bounds.